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"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 2,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": true
}
],
"x": 10,
"y": 4
},
{
"id": 7,
"name": "EV007",
"note": "",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 267,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 2,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": true
}
],
"x": 7,
"y": 5
},
{
"id": 8,
"name": "EV008",
"note": "",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 266,
"characterName": "",
"characterIndex": 0,
"direction": 2,
"pattern": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 2,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": true
}
],
"x": 8,
"y": 6
},
{
"id": 9,
"name": "EV009",
"note": "<CGShift:A,3,48>",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "!$castle_comp3",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 1,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 726,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"tileId": 0,
"characterName": "!$castle_comp4",
"direction": 2,
"pattern": 1,
"characterIndex": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 1,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": true
}
],
"x": 9,
"y": 5
},
{
"id": 10,
"name": "EV010",
"note": "",
"pages": [
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 123,
"indent": 0,
"parameters": [
"A",
0
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 1,
"stepAnime": false,
"through": false,
"trigger": 1,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"<animeLight:TMAnimeLight3 120>"
]
},
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "_Stare2",
"volume": 90,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"m = $gameMap.mapId();"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posx = this.character(0).x-1;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posy = this.character(0).y-2;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id = $gameMap.eventIdXy(posx, posy)"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([m, id, \"A\"], true);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"this.wait(3);"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"m = $gameMap.mapId();"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posx = this.character(0).x;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posy = this.character(0).y-2;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id = $gameMap.eventIdXy(posx, posy)"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([m, id, \"A\"], true);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"this.wait(3);"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"m = $gameMap.mapId();"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posx = this.character(0).x+1;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posy = this.character(0).y-2;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id = $gameMap.eventIdXy(posx, posy)"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([m, id, \"A\"], true);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"this.wait(3);"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"m = $gameMap.mapId();"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posx = this.character(0).x-2;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posy = this.character(0).y-1;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id = $gameMap.eventIdXy(posx, posy)"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([m, id, \"A\"], true);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"this.wait(3);"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"m = $gameMap.mapId();"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posx = this.character(0).x-1;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posy = this.character(0).y;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id = $gameMap.eventIdXy(posx, posy)"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([m, id, \"A\"], true);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"this.wait(3);"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"m = $gameMap.mapId();"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posx = this.character(0).x+1;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posy = this.character(0).y;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id = $gameMap.eventIdXy(posx, posy)"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id2 = $gameMap.eventIdXy(posx+1, posy)"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([m, id, \"A\"], true);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([m, id2, \"A\"], true);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"this.wait(3);"
]
},
{
"code": 123,
"indent": 0,
"parameters": [
"B",
0
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 1,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "B",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 230,
"indent": 0,
"parameters": [
60
]
},
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "Computer",
"volume": 90,
"pitch": 100,
"pan": 0
}
]
},
{
"code": 230,
"indent": 0,
"parameters": [
60
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([300, 13, \"A\"], true);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([300, 14, \"A\"], true);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([300, 15, \"A\"], true);"
]
},
{
"code": 123,
"indent": 0,
"parameters": [
"C",
0
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 1,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "C",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 0,
"stepAnime": false,
"through": false,
"trigger": 0,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": true,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 108,
"indent": 0,
"parameters": [
"<animeLight:TMAnimeLight3 0>"
]
},
{
"code": 222,
"indent": 0,
"parameters": []
},
{
"code": 230,
"indent": 0,
"parameters": [
60
]
},
{
"code": 250,
"indent": 0,
"parameters": [
{
"name": "Cancel3",
"volume": 45,
"pitch": 50,
"pan": 0
}
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"m = $gameMap.mapId();"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posx = this.character(0).x-1;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posy = this.character(0).y-2;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id = $gameMap.eventIdXy(posx, posy)"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([m, id, \"A\"], false);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"this.wait(3);"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"m = $gameMap.mapId();"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posx = this.character(0).x;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posy = this.character(0).y-2;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id = $gameMap.eventIdXy(posx, posy)"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([m, id, \"A\"], false);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"this.wait(3);"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"m = $gameMap.mapId();"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posx = this.character(0).x+1;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posy = this.character(0).y-2;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id = $gameMap.eventIdXy(posx, posy)"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([m, id, \"A\"], false);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"this.wait(3);"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"m = $gameMap.mapId();"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posx = this.character(0).x-2;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posy = this.character(0).y-1;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id = $gameMap.eventIdXy(posx, posy)"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([m, id, \"A\"], false);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"this.wait(3);"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"m = $gameMap.mapId();"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posx = this.character(0).x-1;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posy = this.character(0).y;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id = $gameMap.eventIdXy(posx, posy)"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([m, id, \"A\"], false);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"this.wait(3);"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"m = $gameMap.mapId();"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posx = this.character(0).x+1;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posy = this.character(0).y;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id = $gameMap.eventIdXy(posx, posy)"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id2 = $gameMap.eventIdXy(posx+1, posy)"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([m, id, \"A\"], false);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([m, id2, \"A\"], false);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"this.wait(3);"
]
},
{
"code": 355,
"indent": 0,
"parameters": [
"m = $gameMap.mapId();"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posx = this.character(0).x;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posy = this.character(0).y-1;"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id = $gameMap.eventIdXy(posx, posy)"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([m, id, \"A\"], true);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"this.wait(3);"
]
},
{
"code": 121,
"indent": 0,
"parameters": [
744,
744,
0
]
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 1,
"stepAnime": false,
"through": false,
"trigger": 3,
"walkAnime": true
},
{
"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "D",
"selfSwitchValid": false,
"switch1Id": 744,
"switch1Valid": true,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
"list": [
{
"code": 0,
"parameters": []
}
],
"repeat": true,
"skippable": false,
"wait": false
},
"moveSpeed": 3,
"moveType": 0,
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