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"id_r = $gameMap.eventIdXy(posx_r, posy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id_l = $gameMap.eventIdXy(posx_l, posy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"if(id_r!=0){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([a, id_r, \"A\"], true);};"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"if(id_l!=0){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([a, id_l, \"A\"], true);};"
]
},
{
"code": 214,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
"parameters": []
}
],
"moveFrequency": 3,
"moveRoute": {
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"code": 0,
"parameters": []
}
],
"repeat": true,
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"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 1,
"stepAnime": false,
"through": false,
"trigger": 1,
"walkAnime": true
}
],
"x": 31,
"y": 35
},
{
"id": 29,
"name": "EV029",
"note": "",
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"conditions": {
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"actorValid": false,
"itemId": 1,
"itemValid": false,
"selfSwitchCh": "A",
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"switch1Valid": false,
"switch2Id": 1,
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"variableId": 1,
"variableValid": false,
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"directionFix": false,
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"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 355,
"indent": 0,
"parameters": [
"a = $gameMap.mapId();"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posx_r = this.character(this._eventId).x + 1"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posy = this.character(this._eventId).y"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posx_l = this.character(this._eventId).x - 1"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id_r = $gameMap.eventIdXy(posx_r, posy);"
]
},
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"code": 655,
"indent": 0,
"parameters": [
"id_l = $gameMap.eventIdXy(posx_l, posy);"
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},
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"indent": 0,
"parameters": [
"if(id_r!=0){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
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]
},
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"code": 655,
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]
},
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"code": 655,
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"parameters": [
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},
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"parameters": []
},
{
"code": 0,
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}
],
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],
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{
"id": 30,
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},
"directionFix": false,
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72,
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19,
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},
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0,
72,
11,
19,
8,
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}
],
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},
{
"id": 32,
"name": "EV032",
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{
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72,
11,
19,
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{
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],
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{
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],
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],
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{
"id": 35,
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}
],
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],
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],
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],
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{
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