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"itemValid": false,
"selfSwitchCh": "A",
"selfSwitchValid": false,
"switch1Id": 1,
"switch1Valid": false,
"switch2Id": 1,
"switch2Valid": false,
"variableId": 1,
"variableValid": false,
"variableValue": 0
},
"directionFix": false,
"image": {
"characterIndex": 0,
"characterName": "",
"direction": 2,
"pattern": 0,
"tileId": 0
},
"list": [
{
"code": 355,
"indent": 0,
"parameters": [
"a = $gameMap.mapId();"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posx_r = this.character(this._eventId).x + 1"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posy = this.character(this._eventId).y"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"posx_l = this.character(this._eventId).x - 1"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id_r = $gameMap.eventIdXy(posx_r, posy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"id_l = $gameMap.eventIdXy(posx_l, posy);"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"if(id_r!=0){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([a, id_r, \"A\"], true);};"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"if(id_l!=0){"
]
},
{
"code": 655,
"indent": 0,
"parameters": [
"$gameSelfSwitches.setValue([a, id_l, \"A\"], true);};"
]
},
{
"code": 214,
"indent": 0,
"parameters": []
},
{
"code": 0,
"indent": 0,
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}
],
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"code": 0,
"parameters": []
}
],
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"wait": false
},
"moveSpeed": 3,
"moveType": 0,
"priorityType": 1,
"stepAnime": false,
"through": false,
"trigger": 1,
"walkAnime": true
}
],
"x": 49,
"y": 20
},
{
"id": 97,
"name": "EV097",
"note": "",
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"conditions": {
"actorId": 1,
"actorValid": false,
"itemId": 1,
"itemValid": false,
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"image": {
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"characterName": "$sys3",
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"code": 0,
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}
],
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"code": 0,
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}
],
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}
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],
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"y": 12
},
{
"id": 98,
"name": "EV098",
"note": "",
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{
"conditions": {
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"actorValid": false,
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"switch1Valid": true,
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],
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{
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},
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0
]
},
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{
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{
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},
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],
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],
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{
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],
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"y": 9
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{
"id": 103,
"name": "EV103",
"note": "",
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{
"id": 104,
"name": "EV104",
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],
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"y": 7
},
{
"id": 105,
"name": "EV105",
"note": "",
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"itemValid": false,
"selfSwitchCh": "A",
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402,
0
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},
{
"code": 355,
"indent": 1,
"parameters": [
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},
{
"code": 655,
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"parameters": [
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},
{
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"parameters": [
"$gameSelfSwitches.setValue([m, 100, \"D\"], true);"
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{
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"parameters": [
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]
},
{
"code": 655,
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"parameters": [
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},
{
"code": 655,
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"parameters": [
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},
{
"code": 655,
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"parameters": [
"$gameSelfSwitches.setValue([m, 104, \"D\"], true);"
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},
{
"code": 655,
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"parameters": [
"$gameSelfSwitches.setValue([m, 83, \"D\"], true);"
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},
{
"code": 655,
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"parameters": [
"$gameSelfSwitches.setValue([m, 84, \"D\"], true);"
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{
"code": 655,
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"parameters": [
"$gameSelfSwitches.setValue([m, 92, \"D\"], true);"
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"parameters": [
"$gameSelfSwitches.setValue([m, 23, \"D\"], true);"
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}
],
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{
"id": 106,
"name": "EV106",
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{
"id": 107,
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{
"id": 108,
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],
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],
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],
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],
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},
{
"id": 109,
"name": "EV109",
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{
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}
],
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},
{
"id": 110,
"name": "EV110",
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{
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],
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